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c++ DG Node (5 posts)

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  1. greatbear

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    Posted 7 years ago
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    Hi!

    Just been looking on YouTube at a really impressive TD showreel and it featured a spine setup that utilises a C++ DG Node. I've come across the spinewave and ribbon setups in the past but this is new to me. Had a look on the internet for more information but proved fruitless.

    Could anybody give me a simple quick explanation of what this is and what it does, or point me in the right direction?

    Cheers, Happy New Year!

    greatbear...

  2. thnkr

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    Posted 7 years ago
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    Can you provide a link to the video?

  3. greatbear

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    Posted 7 years ago
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    Yeah no probs:

    http://www.edoardopili.com/

    Not sure how he's done it, but uses widgets to control the shape of the squash and stretch - any ideas on this also?

    Cheers
    GB

  4. Javier "Goosh" Solsona (admin)

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    Key Master
    Posted 7 years ago
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    Nice reel

  5. greatbear

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    Posted 7 years ago
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    Yeah, figured it (duh!)

    C++ is maya's scripting language and DG node stands for the dependency graph connections - ie the node connections made in the hypergraph. Basically he's saying he's used a bit of MEL and the hypergraph.

    simples

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