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HI,
I AM A FRESHER AND WANT TO KNOW HOW TO CONNECT A STRETCHY RIG TO GLOBAL CTRL THROUGH Mel. SCRIPT
That would depend a lot on the rig :D
the model is of a human and wat to do TO CONNECT A STRETCHY RIG TO GLOBAL CTRL THROUGH nodes
Hey kar_k, by stretchy rig I believe you are referring to Stretching spine using ikSpline.
I dont know whether my method is the perfect one but still this is how I did it.
I hope u have done the grouping of the controls well.The problem I faced was that how to bring the curve and ik handle(spine's ikSpline) in the hierarchy without affecting the character.
1.All I did was grouping the spine's curve,ikhandle and middle cluster into one group and simply leave it(just to clean up the outliner).
2.Group the character mesh into one group.
3.leaving out the above two groups I parented everything else directly to my Global ctrl
in the end the outliner would look something like this
+Global ctrl
+Xtra grp "The group containing the curve,ik,etc)
+Mesh
Tell me if this helped you if not explain your problem a litle more
shrcnr
hi all How to make a rigging reel.
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