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CONNECTING THE GLOBAL CTRL WITH THE STRECHY RIG THROUGH mel. SCRIPT (5 posts)

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  1. kar_k
    Member
    Posted 1 month ago
    #

    HI,

    I AM A FRESHER AND WANT TO KNOW HOW TO CONNECT A STRETCHY RIG TO GLOBAL CTRL THROUGH Mel. SCRIPT

  2. Javier "Goosh" Solsona (admin)
    Key Master
    Posted 1 month ago
    #

    That would depend a lot on the rig :D

  3. kar_k
    Member
    Posted 2 weeks ago
    #

    the model is of a human and wat to do TO CONNECT A STRETCHY RIG TO GLOBAL CTRL THROUGH nodes

  4. shrcnr
    Member
    Posted 2 weeks ago
    #

    Hey kar_k, by stretchy rig I believe you are referring to Stretching spine using ikSpline.
    I dont know whether my method is the perfect one but still this is how I did it.

    I hope u have done the grouping of the controls well.The problem I faced was that how to bring the curve and ik handle(spine's ikSpline) in the hierarchy without affecting the character.

    1.All I did was grouping the spine's curve,ikhandle and middle cluster into one group and simply leave it(just to clean up the outliner).

    2.Group the character mesh into one group.

    3.leaving out the above two groups I parented everything else directly to my Global ctrl

    in the end the outliner would look something like this

    +Global ctrl
    +Xtra grp "The group containing the curve,ik,etc)
    +Mesh

    Tell me if this helped you if not explain your problem a litle more

    shrcnr

  5. decenttallurinaresh
    Member
    Posted 1 week ago
    #

    hi all How to make a rigging reel.

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